Build better AAA mobile games with Adaptive Performance | Unite Now 2020

Durée totale : 30min

Learn how to implement Samsung Adaptive Performance to better optimize device performance and in-game scenes by reducing mobile throttling. Examples include Call of Duty Mobile.

Benjamin Mitchell, Galaxy GameDev Engineer (Samsung)

Learn more about Adaptive Performance and integrate it in your project:

Ask your questions here:
Did you find this video useful? Room for improvement? Let us know:
Check out the Unite Now page to be among the first to watch upcoming sessions:


Notez ce cours