Skeleton Crew: Empowering designers with modular game design | Unite Now 2020

Durée totale : 20min

For upcoming gothic platformer Skeleton Crew, a modular approach to components, scriptable objects, and Unity events was key. In this video, Cinder Cone’s Lawrence Bishop digs into how this modular approach empowered designers and facilitated co-op multiplayer integration.

Lawrence Bishop - Technical Director (Cinder Cone)


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