Unity at GDC - Shader Graph Introduction


Durée totale : 01h05

March 21, 10:45am (San Francisco) - Andy Touch demonstrates how you can easily create shaders using the graph framework. Shader Graph enables you to build your shaders visually. Instead of writing code, you create and connect nodes in a graph network.

Speaker:
Andy Touch, Global Content Evangelist at Unity
       
806 10 52 02min

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6 K 80 355 07min

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6 K 64 457 07min

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